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can't find array overruns (was: help debugging segfaults)

2 messages · Liaw, Andy, Peter Dalgaard

#
Dear R-devel,

Last week I got several responses to my question about debugging segfaults
in my code (original post below).  After I changed the S_alloc() calls to
Calloc()/Free(), the symptom was gone, but I was told to keep looking.  So I
did:

o  Switched to Calloc/Free.  Electric Fence did not find any problem.

o  Put assert(index < bound); assert(index >=0); everywhere in the C routine
where arrays are accessed.  Everything ran fine.  (I did not (don't really
know easy way to) do the same thing for the Fortran subroutines (mostly
Breiman's original code) called by the C function.

o Changed to malloc()/free().  Still didn't find anything with Electric
Fence.

Can some one suggest how to proceed?  Is it still not save to assume the bug
is gone?

Regards,
Andy
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#
"Liaw, Andy" <andy_liaw@merck.com> writes:
The hardcore way is to use the original code and backtrack until you
find the source of the memory corruption. I.e. in your code below, it
seems that "s" got corrupted so that NEXT_NODE(s) triggers the
segfault. So

1. Find the exact memory location with the corrupted value. 
2. Set a hardware watchpoint on that location.
3. Rerun the program with well-defined input and check whenever the
   value at the watchpoint changes. 

Very likely, the culprit will be the last change prior to the crash,
so you'd have to check the program logic carefully around that point.
If it happens at an assignment to something seemingly unrelated,
chances are that you have an array overrun. If the location changes
frequently, it can be useful to conditionalize the watchpoint (the
value of number of garbage collections can be useful for this).

The precise way to do this kind of stuff is in your friendly gdb
manual... (sorry, but it would take all day to flesh out the details)