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`level' definition in `computeContour3d' (misc3d package)

On 13-11-09 8:50 AM, j. van den hoff wrote:
I don't see why you'd expect the same output from those vectors, but 
since they aren't legal input to computeContour3d, maybe I don't know 
what you mean by them.  Could you put together a reproducible example 
that shows bad contours?

Duncan Murdoch