rgl: ellipse3d with axes
Duncan Murdoch wrote:
The normals component contains the surface normals. It is used to help in rendering the surface, but isn't much use for your purposes. Unfortunately, I'm not familiar enough with the internals of princomp to tell you how to get the axes you want. Duncan Murdoch
OK, then let me repharase it. The axes of the unit sphere are like
axes <- matrix(
c(0, 0, -1, 0, 0, 1,
0, -1, 0, 0, 1, 0,
-1, 0, 0, 1, 0, 0), 6, 3, byrow=TRUE)
taken in pairs. I'd like to transform these coordinates the same was as
in ellipse3d() and add them to the plot.
Michael Friendly Email: friendly AT yorku DOT ca Professor, Psychology Dept. York University Voice: 416 736-5115 x66249 Fax: 416 736-5814 4700 Keele Street http://www.math.yorku.ca/SCS/friendly.html Toronto, ONT M3J 1P3 CANADA