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positioning a light source within a rgl-plot

1 message · Alexander Senger

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Am 27.01.2013 16:48, schrieb Duncan Murdoch:
Hi Duncan,


thank you very much for your helpful advice.

At the moment I have everything working except writeWebGL. I had a fair
look into the matter and thought about implementing a slightly more
sophisticated per-fragment shading and including all 8 light sources
available in OpenGL.

However I wonder that you probably had very good reason to limit the
functionality to the simpler lighting model as is. Maybe you could share
some thoughts on why making the lighting more complex might not be such
a good idea, before I put too much effort into this topic.


Thanks again,

Alexander Senger