Hi,
I would like to solve a double integral of the form
\int_0^1 \int_0^1 x*y dx dy
using Gauss Quadrature.
I know that I can use R's integrate function to calculate it:
integrate(function(y) {
sapply(y, function(y) {
integrate(function(x) x*y, 0, 1)$value
})
}, 0, 1)
but I would like to use Gauss Quadrature to do it.
I have written the following code (using R's statmod package) which
works fine for one integral but it doesn't work for a double one:
# Gauss-Legendre abscissas
nodes <- gauss.quad.prob(25,dist="uniform",l=-1,u=1)$nodes
# and weights
weights <- gauss.quad.prob(25,dist="uniform",l=-1,u=1)$weights
weights <- weights*2
# Approximate integral of f from a to b using Gauss-Legendre
gauss_legendre<-function(f,a,b,nodes,weights) {
# change of variables from [-1,1] to [a,b]
ab_nodes <- a + (b-a)*(nodes+1)/2;
ab_weights <- weights*(b-a)/2;
# apply Gauss-Legendre rule
sum <- 0
for(i in 1:length(nodes)){
sum <- (sum + ab_weights[i]*f(ab_nodes[i]))}
return(sum)
}
gauss_legendre(function(y) {
sapply(y, function(y) {
gauss_legendre(function(x) x*y, 0, 1, nodes, weights)$value
})
}, 0, 1, nodes, weights)
Can anybody tell me where the problem lies?
Thank you for your help!
Tiffy
Double integration - Gauss Quadrature
3 messages · Susanne Pfeifer, Earl F. Glynn
2 days later
"Susanne Pfeifer" <tiffy at tiffy.it> wrote in message news:48DE3BE0.5020200 at tiffy.it...
Hi, I would like to solve a double integral of the form
. . .
but I would like to use Gauss Quadrature to do it. I have written the following code (using R's statmod package) which works fine for one integral but it doesn't work for a double one:
Maybe there's some way to use sapply as your code suggests, but I'm not sure where you defined the $value that is being returned in your inner call: gauss_legendre(function(x) x*y, 0, 1, nodes, weights)$value I converted some old IDL code to do this 2D integral but without trying to use your sapply: # For N=5, see "known" values here: # http://mathworld.wolfram.com/Legendre-GaussQuadrature.html library(statmod) N <- 5 GL <- gauss.quad(N) nodes <- GL$nodes weights <- GL$weights ############################################## # 1D Gauss-Legendre gauss_legendre <- function(f, a, b, nodes, weights) { C <- (b - a) / 2 D <- (b + a) / 2 sum <- 0.0 for (i in 1:length(nodes)) { sum <- sum + weights[i] * f(nodes[i]*C + D) } return(C * sum) } ############################################## gauss_legendre2D_helper <- function(f, x, a2,b2, nodes, weights) { C <- (b2 - a2) / 2 D <- (b2 + a2) / 2 sum <- 0.0 for (i in 1:length(nodes)) { y <- nodes[i]*C + D sum <- sum + weights[i] * f(x,y) } return(C * sum) } gauss_legendre2D <- function(f, a1,b1, a2,b2, nodes, weights) { C <- (b1 - a1) / 2 D <- (b1 + a1) / 2 sum <- 0.0 for (i in 1:length(nodes)) { x <- nodes[i]*C + D sum <- sum + weights[i] * gauss_legendre2D_helper(f, x, a2, b2, nodes, weights) } return(C * sum) } ############################################## # 1D Test: gauss_legendre(function(x) {x}, 0.0, 1.0, nodes, weights) # 2D Test: gauss_legendre2D(function(x,y) {x*y}, 0.0, 1.0, 0.0, 1.0, nodes, weights) # Minimal testing here:
# 1D Test:
gauss_legendre(function(x) {x}, 0.0, 1.0, nodes, weights)
[1] 0.5
# 2D Test:
gauss_legendre2D(function(x,y) {x*y}, 0.0, 1.0, 0.0, 1.0, nodes, weights)
[1] 0.25
BTW: I don't think you need N as large as you're using. The advantage of
Gauss-Legendre quadrature is fairly high precision without that many
function evaluations.
Formulas for those who may be interested:
1D Gauss-Legendre Quadrature
2D Gauss-Legendre Quadrature
This can be extended to a 3D integral evaluations, too.
efg
Earl F Glynn
Scientific Programmer
Stowers Institute for Medical Research
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"Susanne Pfeifer" <tiffy at tiffy.it> wrote in message news:48DE3BE0.5020200 at tiffy.it...
Hi, I would like to solve a double integral of the form \int_0^1 \int_0^1 x*y dx dy using Gauss Quadrature.
OK, I felt guilty for using a for loop, so here's something that should be
close to what you want using sapply:
library(statmod)
N <- 5
GL <- gauss.quad(N)
nodes <- GL$nodes
weights <- GL$weights
gauss_legendre2D <- function(f, a1,b1, a2,b2, nodes, weights)
{
C2 <- (b2 - a2) / 2
D2 <- (b2 + a2) / 2
y <- nodes*C2 + D2
C1 <- (b1 - a1) / 2
D1 <- (b1 + a1) / 2
x <- nodes*C1 + D1
C2*sum(weights *
sapply( y,
function(y) { C1 * sum( weights * f(x, y)) } ) )
}
# your problem: area = 0.25
gauss_legendre2D(function(x,y) {x*y}, 0.0, 1.0, 0.0, 1.0, nodes, weights)
# test: area of unit circle = integral 0..2pi integral 0..1 r*dr *dTheta
gauss_legendre2D(function(x,y) {x}, 0.0, 1.0, 0.0, 2*pi, nodes, weights)
efg
Earl F Glynn