Thank you for the reply, it looks like the second option (te) will work perfectly! Max
On Tue, Sep 20, 2011 at 2:39 PM, Max Farrell <maxhf at umich.edu> wrote:
One possibility is.... library(mgcv) ## isotropic thin plate spline smoother b <- gam(Y~s(X[,1],X[,2])) predict(b,newdata=list(X=W)) ## tensor product smoother b <- gam(Y~te(X[,1],X[,2])) predict(b,newdata=list(X=W)) ## variant tensor product smoother b <- gam(Y~t2(X[,1],X[,2])) predict(b,newdata=list(X=W)) ... these would all result in penalized regression spline fits with smoothing parameters estimated (by GCV, by default). If you don't want penalization then use, e.g. s(X[,1],X[,2],fx=TRUE) to get pure regression spline (`k' argument to s, te and t2 controls spline basis dimension --- see docs). best, simon On 09/20/2011 03:11 PM, Max Farrell wrote:
Hello, I am trying to estimate a multivariate regression of Y on X with regression splines. Y is (nx1), and X is (nxd), with d>1. I assume the data is generated by some unknown regression function f(X), as in Y = f(X) + u, where u is some well-behaved regression error. I want to estimate f(X) via regression splines (tensor product splines). Then, I want to get the predicted values for some new points W. To be concrete, here is an example of what I want: #dimensions of the model d=2 n=1000 #some random data X<- matrix(runif(d*n,-2,2),n,d) U<- rnorm(n) Y<- X[,1] + X[,2] + U # a new point for prediction W<- matrix(rep(0),1,d) Now if I wanted to use local polynomials instead of splines, I could load the 'locfit' package and run (something like): lp.results<- smooth.lf(X,Y,kern="epan",kt="prod",deg=1,alpha=c(0,0.25,0),xev=W,direct=TRUE)$y Or, if X was univariate (ie d=1), I could use (something like): spl.results<- predict(smooth.spline(X,Y, nknots=6),W) But smooth.spline only works for univariate data. I looked at the "crs" package, and it at least will fit the multivariate spline, but I don't see how to predict the new data from this. That is, I run a command like: spl.fit<- crs(Y~X[,1] + X[,2],basis="tensor", degree=c(3,3),segments=c(4,4),degree.min=3,degree.max=3, kernel=FALSE, cv="none",knots="uniform",prune=FALSE) Then what? What I really want is the spline version of the smooth.lf command above, or the multivariate version of smooth.spline. Any ideas/help? Thanks, Max
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