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[R-pkg-devel] Catching console messages from libGL

On 17/02/2020 4:10 p.m., Ivan Krylov wrote:
Thanks for that last paragraph.  I've decided to temporarily redirect 
stderr to /dev/null (or nul on Windows) using dup() and dup2() in the 
C++ code.  I'll make this optional; if people want to see those 
messages, there'll be a way to enable them again.  My tests show that 
this does silence libGL.

Duncan Murdoch