WebGL Earth
HI Richard,
On Tue, 18 Apr 2017 at 11:50 Richard Barnes <rbarnes at umn.edu> wrote:
I'm thinking about cobbling together a little package to show data in WebGL Earth (http://www.webglearth.org/), similar to Leaflet for R (https://rstudio.github.io/leaflet/).
I put this together to put various R data structures into forms ready for rgl or WebGL: https://github.com/r-gris/rangl The pattern is ## convert to table entities x <- rangl(object) ## plot in rgl form and return the rgl structure (list of arrays) rg <- plot(x) ## optionally convert to geocentric coordinates rather than the native CRS rg <- plot(globe(x)) The geocentric step is merely transformation on the unique vertices after decomposition to primitiveslike, so it can be done independent of any other structure. This is how I would transfer data to WebGL, with optimizations as needed. I wish we had a general central core with primitives like this but ultimately it's just tables and indexing so pretty easy to do. Cheers, Mike. Just wanted to inquire as to whether anyone's already built such a thing
or at work on it? Best regards, Richard
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