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broken lines with quartz device

Me culpa - it's a bug in Quartz code that uses bitmap rendering (i.e.  
on-screen and bitmap formats) which splits lines to segments for  
faster rendering and produces a gap between such segments. It should  
be fixed in tonight's nightlies.

Thanks,
Simon
On Jul 17, 2008, at 4:28 AM, Peter Macdonald wrote: