whenever i open an x11 or quartz window, the dimensions of the window are roughly 74% and 72%, respectively, of what i call for. for example: quartz(width=3, height=4) leads to a window that is roughly 2.15 inches by 2.9 inches, and x11(width=3, height=4) leads to a window that is roughly 2.21 inches by 3 inches i am using dual apple cinema 23" displays set at the 1920x1200 resolution. can anyone point me in the direction of understanding why this is happening?
sizing of quartz and x11 windows
4 messages · stefano iacus, Parlamis Franklin, Simon Urbanek
The general answer is that your pixels are not squares but they are vertical rectangles, so what you expect is not what you see. As for the small difference in quartz vs x11 I think is because of the resizing square at the bottom-right of the quartz window. So you should measure up to that square and you should get the same height. You should notice this effect by creating 3x3 window and look that indeed it appears as a rectangle. hope this helps stefano
On Dec 5, 2005, at 5:28 AM, Parlamis Franklin wrote:
whenever i open an x11 or quartz window, the dimensions of the window are roughly 74% and 72%, respectively, of what i call for. for example: quartz(width=3, height=4) leads to a window that is roughly 2.15 inches by 2.9 inches, and x11(width=3, height=4) leads to a window that is roughly 2.21 inches by 3 inches i am using dual apple cinema 23" displays set at the 1920x1200 resolution. can anyone point me in the direction of understanding why this is happening?
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quartz(w=3,h=3) gives me a 2 6/32" square window (not including the banner, but including the resizing square). the measured discrepency between x11 and quartz seems to scale linearly with the size of the windows (an x11 window being 1/64, 6/64 and 12/64" bigger in the 1, 3 and 6" cases), but for both x11 and quartz the resizing square is within the measured square region, so i am not sure the resizing square is the source of the discrepency. i am more wondering why 3" in the function call turns into 2 6/32" displayed. is this a standard error for everyone, or is it just my monitor/card-combo that creates it? and if it's standard, why have a function that purports to deliver a measurement?
On Dec 4, 2005, at 11:42 PM, stefano iacus wrote:
The general answer is that your pixels are not squares but they are vertical rectangles, so what you expect is not what you see. As for the small difference in quartz vs x11 I think is because of the resizing square at the bottom-right of the quartz window. So you should measure up to that square and you should get the same height. You should notice this effect by creating 3x3 window and look that indeed it appears as a rectangle. hope this helps stefano On Dec 5, 2005, at 5:28 AM, Parlamis Franklin wrote:
whenever i open an x11 or quartz window, the dimensions of the window are roughly 74% and 72%, respectively, of what i call for. for example: quartz(width=3, height=4) leads to a window that is roughly 2.15 inches by 2.9 inches, and x11(width=3, height=4) leads to a window that is roughly 2.21 inches by 3 inches i am using dual apple cinema 23" displays set at the 1920x1200 resolution. can anyone point me in the direction of understanding why this is happening?
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On Dec 5, 2005, at 5:36 PM, Parlamis Franklin wrote:
i am more wondering why 3" in the function call turns into 2 6/32" displayed. is this a standard error for everyone, or is it just my monitor/card-combo that creates it?
The discrepancy comes from the fact that the DPI density is not necessarily calibrated exactly to your monitor. I don't remember what Quartz uses (it is initialized to 72dpi, but I see no code that changes it later), but the DPI for X11 is usually set to an arbitrary default of 75 or 100 (see xdpyinfo|grep resol) which may not match your display (in fact my 23" Apple display has 99.5x98.3 DPI according to OS X so Apple knows what they're doing). You can use the -dpi argument to specify your real DPI in X11. As of Quartz, unless there is a way to set ipr in R directly I don't think you can change it. Given that most modern displays have at least 100dpi, I'd vote to change the Quartz default to 100... Cheers, Simon