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[Rcpp-devel] RcppOctave on Windows: testing needed

Hello,

I've only been following that thread from a distance. There is always so 
much I can do when it comes to windows.

Anyway, in Rcpp11 I'm experimenting with completely letting go of the 
whole linking against the Rcpp library and all the issues it has brought 
to the table over the years (should it be static linking, how to call 
Rcpp:::LdFlags, need for a Makevars and a Makevars.win, ...).

With Rcpp11, the only thing you'll ever need will be: LinkingTo: Rcpp11

This was made possible by moving quite a big chunk of code into headers, 
and for the rest using the R mechanism (R_GetCCallable, 
R_RegisterCCallable) as described in WRE.

Now, I have no idea yet if Rcpp11 works on windows. Right now I'm 
fearcely developping it, so I don't have time for playing games with 
windows. But that time will come.

None of the techniques I'm using for that are depending on C++11, which 
would make it possible to use the same strategy for Rcpp too. But I fear 
that because too many depend on the current setting (Makevars, 
Makevars.win, making a library and non portably link against it) it is 
not likely to happen.

Romain

Le 08/10/13 15:47, Dominick Samperi a ?crit :